【重大更新】太空谍影2 SpaceBourne 2 4月29日 抢先体验版本Ver. 1.9.0 关注
哔哩哔哩 2023-04-29 21:15:03

新功能和更改:

船和角色:


(资料图片仅供参考)

• 游戏中增加了更改飞船特长的功能。现在每艘船都有一个职业特长,你可以通过从派系机库购买特长模块并通过飞船升级控制台将它们添加到你的飞船中来更改其他特权。

• 游戏中新增了特长和新特长模块类物品。

• 士兵经验已平衡,伤害现在与等级挂钩。现在杀死高级NPC更加困难。(友友说:这个可以不加!)

• 船舶等级和等级升级系统已全面检修。现在,根据舰艇的等级和起始奖励以更平衡的方式升级。

贸易:

• 游戏中新增了一艘贸易船,用于快速交易操作。这艘船已被添加到游戏中,用于未来的“暗网商品交易”更新,但它目前可以与其所有功能一起使用。(友友说:暗网都有吗,开发者我佩服你!)

• 交易物品中添加了筹码统计数据。现在,每个贸易项目都有不同的堆栈大小,贸易收入也相应地平衡。

• 交易现在可以赚取冒险者经验值。

• 改进了银河贸易界面。

• 派系贸易界面单笔交易可购买的物品数量从100件增加到1000件。(友友说:很照顾玩家!)

星系:

• 游戏中新增了新星星。扇区现在有不同颜色的星星。(友友说:这个我喜欢!)

• 游戏中新增星云。为扇区添加了20多个星云背景。(友友说:这个我也喜欢!)

• 游戏中新增了行星表面。现在,行星表面根据大气的颜色而变化。(我们无法测试这么多,因为颜色是在游戏过程中程序确定的。如果您遇到色彩过多的行星,请告诉我们。(友友说:这个我更喜欢!)

• 重新安排了寻找飞行员和寻找佣兵任务的经验值和金钱奖励。

派别:

• 派系现在可以像玩家一样获得经验值并升级。(通常情况下,会根据玩家的进度进行平行等级提升,但如果您在游戏中处于较高等级,派系可能会突然升级。)(友友说:这个可以不加!)

• 对玩家拥有的太空站的攻击已经平衡,玩家没有参与的 AI 和AI 之间的战斗被加速了 2 倍。(友友说:这个很nice!)

• 为战斗双方分配了战斗力值,以更好地了解玩家拥有的太空站上攻击的即时状态,并且可以在界面上实时跟踪此战斗。(友友说:这个很照顾玩家!)

错误修复:

玩家报告如下:

• 如果我在交易过程中使用滑块选择的物品超过可以购买的最大数量,有时我的货物可以携带的最大物品数量会添加到我的库存中,但我的钱和WTS都不会更新。

• 当敌人试图占领我的基地时,如果我的飞船停靠,我无法发送后援。

• 当降落在行星表面时,着陆序列结束后,我的飞船和相机出现故障。

• 使用船舶时,贸易船的货槽编号可能会发生变化。

• 如果我在停靠的船上按下“G”(弹出)按钮的同时按下退出按钮,我的角色就会复制。(友友说:我有丝分裂了!)

• 有些发型不适合我的角色的头。(友友说:这个......)

• 突袭后,如果我征服了一个星系,我的小队和我所有的飞船都会偏离那个恒星系统。

• 角色的经验值错误地显示在主HUD中。

• 尝试为我的派系建造小行星站时,界面关闭,我无法建造空间站。

• 如果我连续多次点击主界面中的“飞船”部分,3D 飞船模型会复制,如果我反复这样做,游戏就会崩溃。

•在行星上重新进入的开始,我可以短暂地看到行星的地面/表面。

• 在建造者任务期间的银河更新后,我的飞船变得无法移动,曲速驱动器保持离线状态。

• 敌舰尾部的尾迹每秒闪烁一次。

• 交易 UI 复合体选项卡显示空白插槽。

• 对于某些飞船模型,我在保存/加载游戏时会重置我为飞船绘制的颜色。

• 在Molyax任务中,我与Molyax交谈后无法离开飞船。

•僚机不攻击敌方无人机(“飞行”模型)。

• 矿工公会对话错误地显示“赏金猎人公会”。

• 完成残骸清除任务后,曲速之间会有明显的 FPS 下降。

• 战斗结束后,僚机继续向我的船开火,直到我解雇他们。(友友说:相煎何太急啊!)

• 当WRA船停靠时,船的一半进入水面,碰撞仅覆盖船的上半部分。

• 在飞船任务中,我找不到我应该在野人营地找到的人。即使我搜索整个地图,任务也没有进展。

• 在飞船任务中,如果我在野蛮人营地中找到我需要找到的袋子,然后在对话序列器结束之前离开星球,任务就会被锁定。

• 在方舟世代工厂的主线剧情任务中,有 21 级战舰在当前玩家关卡下很难被击败。

• 派系行动不能在同一系统中启动(需要重新加载地图/保存重新加载)。

• 在Momo任务的Jen 山洞部分,我无法降落在行星表面的Jen 山洞。

• 在陌陌救援任务中,我无法在与陌陌交谈后使用我需要使用的电梯离开。

原文:

NEW FEATURES AND CHANGES :

Ship and Character:

• The ability to change ship perks has been added to the game. Now every ship has a class perk, and you can change other perks by purchasing Perk Modules from Faction Hangars and adding them to your ship via the Ship Upgrade console.

• New perks and new perk module class items have been added to the game.

• Soldier exp has been balanced, and damage is now tied to level. Killing high-level NPCs is now more difficult.

• The ship level and tier upgrade system has been completely overhauled. Now, ships are upgraded in a more balanced manner based on their classes and starting bonuses.

Trade:

• A new Trade ship has been added to the game for quick trading operations. This ship has been added to the game for future “Dark Web goods trading” updates, but it can currently be used with all its functions.

• Stack stats have been added to trade items. Now, each trade item has a different stack size, and trade income is balanced accordingly.

• Trading now earns Adventurer experience points.

• The Galaxy Trade interface has been improved.

• The number of items that can be purchased in a single transaction in the Faction Trade interface has been increased from 100 to 1000.

Galaxy:

• New stars have been added to the game. Sectors now have stars of different colors.

• New Nebulas have been added to the game. More than 20 nebula backgrounds have been added for sectors.

• New planet surfaces have been added to the game. Now, planet surfaces vary based on the color of the atmosphere. (We couldn't test this much, as colors are determined procedurally during the game. If you come across excessively colorful planets, please let us know.)

• Experience point and money rewards for Looking For Pilot and Looking For Mercenary missions have been rearranged.

Factions:

• Factions now gain experience points like players and level up. (Normally, there is a parallel level increase based on the player's progress, but if you are at high levels in the game, factions can level up suddenly.)

• Attacks on player-owned stations have been balanced, and AI vs. AI battles in which the player is not involved have been sped up 2x.

• A battle force value has been assigned to the fighting sides to better understand the instant status of attacks on player-owned stations, and this battle can be tracked in real time on the interface.

BUG FIXES:

Reported by players as follows :

• If I select more items with the slider during trade than the maximum amount that can be purchased, sometimes the maximum amount of items that my cargo can carry is added to my inventory, but neither my money nor the WTS is updated.

• When an enemy attempts to take over my base, I cannot send backup if my ship is docked.

• When landing on a planet's surface, after the landing sequence finishes, my ship and camera glitch.

• The cargo slot numbers of trade ships can change when using the ship.

• If I press the "G" (Eject) button while also pressing the Exit button on a docked ship, my character duplicates.

• Some hairstyles don't fit properly on my character's head.

• After a raid, if I conquer a system, my squad and all my ships warp away from that star system.

• The character's experience value is incorrectly displayed in the main HUD.

• When trying to build an asteroid station for my faction, the interface closes and I cannot build the station.

• If I click the Ship section in the main interface multiple times in a row, the 3D ship model duplicates, and if I do this repeatedly, the game crashes.

• During the start of reentry on a planet, I can briefly see the ground/surface of the planet.

• After the Galaxy Update during the Constructor mission, my ship becomes immovable and the Warp Drive stays offline.

• The trails from enemy ship tails flicker on and off every second.

• The Trade UI Complexes tab shows blank slots.

• For some ship models, the colors I painted the ship with are reset when I save/load the game.

• In the Molyax mission, I cannot exit the ship after talking to Molyax.

• Wingmen do not attack enemy drones ("Fly" model).

• The Miners Guild dialogue incorrectly shows "Bounty Hunters Guild."

• There are significant FPS drops between warps after completing wreck clear missions.

• Wingmen continue to fire on my ship after a battle until I dismiss them.

• While the WRA ship is docking, half of the ship goes into the surface, and the collision only covers the upper half of the ship.

• In the Vessel mission, I cannot find the person I am supposed to find in the Savage Camp. Even if I search the entire map, the mission does not progress.

• In the Vessel mission, if I find the bag I need to find in the Savage Camp and then leave the planet before the dialog sequencer ends, the mission becomes locked.

• In the main story mission at the Ark-Gen factory, there are tier 21 ships that are too difficult to defeat at the current player level.

• A Faction Operation cannot be started in the same system (requires map reload/save reload).

• In the Jen Cave section of the Momo mission, I cannot land at the Jen Cave on the planet's surface.

• In the Momo rescue mission, I cannot use the elevator I need to use to exit after talking to Momo.